Screen time

A parents’ guide to screen time

Children these days spend a lot of time on screens like smartphones, tablets, TVs, and computers. A study from 2010 found that kids aged 8 to 18 spend an average of 7.5 hours per day using screens for entertainment.

While screens can be fun and educational, too much screen time can cause problems like eye strain, sleep issues, and difficulty focusing. It’s important to find a balance between screen time and other activities, like playing outside, reading, or spending time with friends and family.

To make sure your child has a healthy relationship with screens, it’s a good idea to set some rules and limits around screen time. You can also encourage your child to use screens for educational purposes or to connect with friends and family. By being mindful of how much screen time your child is getting and promoting healthy habits, you can help ensure that screens are a positive part of their life.

What are some problems screens can cause?

Lack of Physical Activity: Children who spend too much time in front of screens may not be getting enough exercise, which can lead to a number of health problems, including obesity and poor cardiovascular health.

Poor Sleep Habits: Studies have shown that the blue light emitted by screens can disrupt the body’s natural sleep rhythms, leading to difficulty falling asleep and staying asleep.

Delayed Language and Social Development: When children spend too much time in front of screens, they may miss out on important opportunities to develop language and social skills, which can have long-term effects on their ability to communicate and interact with others.

Cyberbullying: Social media and online gaming can provide a platform for cyberbullying, which can have serious consequences for children’s mental health and well-being.

Addiction: Children who spend too much time in front of screens may become addicted to technology, leading to problems with self-regulation and other negative behaviors.

Attention and Learning Difficulties: Studies have shown that too much screen time can lead to attention and learning difficulties, including problems with memory, attention span, and cognitive function.

Eye Strain and Vision Problems: Extended periods of screen use can cause eye strain, headaches, and even long-term vision problems.

Increased Risk of Depression and Anxiety: Research has shown that excessive screen time can increase the risk of depression and anxiety, particularly among children and teenagers.

Reduced Creativity and Imagination: Spending too much time in front of screens can limit children’s opportunities to engage in imaginative play and creative activities, which are important for their overall development.

Cyberbullying: Social media and online gaming can provide a platform for cyberbullying, which can have serious consequences for children’s mental health and well-being.

Addiction: Children who spend too much time in front of screens may become addicted to technology, leading to problems with self-regulation and other negative behaviors.

Attention and Learning Difficulties: Studies have shown that too much screen time can lead to attention and learning difficulties, including problems with memory, attention span, and cognitive function.

Eye Strain and Vision Problems: Extended periods of screen use can cause eye strain, headaches, and even long-term vision problems.

Increased Risk of Depression and Anxiety: Research has shown that excessive screen time can increase the risk of depression and anxiety, particularly among children and teenagers.

Reduced Creativity and Imagination: Spending too much time in front of screens can limit children’s opportunities to engage in imaginative play and creative activities, which are important for their overall development.

What are the suggested screen time limits by age?

The American Academy of Pediatrics (AAP) recommends the following screen time limits for children of different ages:

Children under 18 months: no screen time, other than video chatting with family and friends.

Children 18 to 24 months: limited screen time, with a focus on high-quality programming and co-viewing with a parent or caregiver.

Children 2 to 5 years: no more than one hour per day of high-quality programming, co-viewed with a parent or caregiver.

Children 6 years and older: consistent limits on the amount of screen time, with a focus on balancing screen time with physical activity, social interaction, and other healthy behaviors.

How does it happen?

Screen time can happen in a variety of ways, depending on the individual and their circumstances.

Here are a few examples:

Personal Devices: Many children and teenagers have their own personal devices, such as smartphones, tablets, or laptops, which they use to access the internet, social media, and other online content.

Family Devices: Some children may use family devices, such as televisions, computers, or gaming consoles, to access online content or play games.

School Devices: In many schools, students use computers or other devices for educational purposes, which can contribute to their overall screen time.

Social Interaction: With the rise of social media and other online communication tools, children and teenagers may spend significant amounts of time interacting with friends and peers online, which can contribute to their overall screen time.

Streaming Services: Many children and teenagers use streaming services, such as Netflix or Hulu, to watch television shows and movies on their personal devices or family devices.

Gaming: Video games are a popular form of entertainment for many children and teenagers, and can be played on a variety of devices, including computers, gaming consoles, and mobile devices.

Online Learning: With the rise of online education, children may spend significant amounts of time on computers or other devices completing homework or participating in virtual classrooms.

Entertainment Devices: Some families may have dedicated entertainment devices, such as home theaters or gaming consoles, which can contribute to their overall screen time.

If I want to set up healthy and balanced device habits for my child, what steps should I take?

Set Limits: Establish clear rules and limits around screen time, including when and where screens can be used and for how long. Consider following the guidelines set forth by the American Academy of Pediatrics for screen time limits by age.

Encourage Alternative Activities: Encourage your child to engage in alternative activities, such as physical activity, social interaction, and creative play, as a way to balance out their screen time.

Be a Good Role Model: Children learn by example, so it’s important for parents to model healthy screen time habits themselves. Limit your own screen time, particularly when around your child.

Monitor Content: Be aware of the content your child is accessing on screens, and use parental controls and other tools to monitor and limit access to inappropriate content.

Use Screen Time as a Reward: Consider using screen time as a reward for good behavior or completing chores, rather than as a default activity.

Set Boundaries: Consider setting boundaries around device use, such as no screens at the dinner table or during family time.

Get Creative: Encourage your child to engage in creative activities that don’t involve screens, such as drawing, painting, or writing stories.

Plan Family Game Nights: Plan regular family game nights, where everyone in the family plays board games or card games together, instead of using devices.

Read Together: Encourage your child to read books, and make it a family activity by reading together and discussing the stories.

Avoid Screen Time before bed: Experts recommend avoiding screen time for at least an hour before bedtime, as the blue light emitted by screens can interfere with the body’s natural sleep rhythms. This can make it difficult for children to fall asleep and stay asleep, leading to a range of sleep issues, including insomnia and daytime fatigue.

Educate Your Child: Talk to your child about the potential risks associated with excessive screen time, and educate them on healthy habits they can develop.